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GraphMotion

Inspiration:

Watching high school students struggle with Pre-calculus, specifically understanding linear graphs.

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What it does:

Asks user to plot points for a graph, with the equation given. Uses the leap motion capabilities to allow the data to be plotted.

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How we built it:

Using Unity and the LeapMotion SDK

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Challenges we ran into:

  • Plotting good looking graphs from string text on Unity.

  • Creating gestures in Leap Motion

  • How to drag points using gestures on the LeapMotion

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Accomplishments that we're proud of:

  • Being able to drag points from one place to another using hand motions

  • Being able to use Leapmotion fully integrated in the game.

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What we learned:

How to implement LeapMotion into Unity New methods/functions associated with the LeapMotion

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What's next for GraphMotion:

Adding more feedback based off of how many questions were answered correctly or incorrectly. Adding more game modes, like drawing the user drawing the whole graph Finish polishing the game.

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Check it out here!

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