GraphMotion
Inspiration:
Watching high school students struggle with Pre-calculus, specifically understanding linear graphs.
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What it does:
Asks user to plot points for a graph, with the equation given. Uses the leap motion capabilities to allow the data to be plotted.
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How we built it:
Using Unity and the LeapMotion SDK
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Challenges we ran into:
Plotting good looking graphs from string text on Unity.
Creating gestures in Leap Motion
How to drag points using gestures on the LeapMotion
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Accomplishments that we're proud of:
Being able to drag points from one place to another using hand motions
Being able to use Leapmotion fully integrated in the game.
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What we learned:
How to implement LeapMotion into Unity New methods/functions associated with the LeapMotion
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What's next for GraphMotion:
Adding more feedback based off of how many questions were answered correctly or incorrectly. Adding more game modes, like drawing the user drawing the whole graph Finish polishing the game.
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Check it out here!